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First Impressions – ReCore

by on June 15, 2016

I was very excited to get my hands on ReCore at E3.  The game features the heroine Joule and her robot companions as she attempts to find mankind’s new home.  The game features 5 different companions, all with different abilities.  I had the chance to play it at E3 and came away impressed.

The demo starts you in a desert environment.  You need to find a core.  You have 2 companions to choose from – the dog and a yellow spider like creature.  You can send your companions to specific targets or to attack enemies. The enemies are no joke.  It was a nice challenge because different enemies are weak to specific types of ammunition.  It is all color coded – use red ammo to take out red enemies, etc.  You need to be strategic when you get multiple colored enemies on screen (developer hint – red enemies will wreck you, so focus on them first).  Joule has a double jump and dash feature for traveling across large areas without hitting the ground.  I ran out of ammo quickly, so look for ammo drops from fallen enemies.  You have your normal rapid fire option or you can charge a shot to do more damage.  I like the strategy involved in this game.  I had to weaken an enemy, send my companion to do damage, then finish it off with a charged shot all while avoiding enemy fire.  The platforming is fun and easy as long as you remember the double jump and dash.

Needless to say, I had a lot of fun with this game.  It sucks having short demos to review, but we will have the real game soon enough.  ReCore comes out on Xbox One and Windows 10 on September 13th.  I can’t wait to pick up the full game!

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