Exclusive Wrap Up – Silicon Valley Comic Con 2017
With an increase of roughly 5,000 attendees from the inaugural year, Silicon Valley Comic Con has come and gone yet again with a total of around 65,000 attendees. The organizers and Steve Wozniak listened to their fans and really delivered another solid year for the convention. Expanding from last years event, SVCC took on additional venues such as Cesar Chavez Park and the City National Civic to offer more panels, food trucks, live performances, and more.
One new area that we really enjoyed at this years event was the STEM Research area for kids. Even though it was geared towards kids, we found ourselves having a blast checking out old PC’s from the past, building paper airplanes, checking out a VR simulator, as well as seeing some really cool wood burning and plastic based 3D Printers.
Making a big splash this year at SVCC was a couple of artists involved with what is known as Papercraft Illustration. Owen Gildersleeve, Thomas Forsyth and their team of extremely talented individuals did it again with their life size animated K2SO from the latest installment of Star Wars, Rogue One: A Star Wars Story. We got a chance to talk with them last year about their Iron Man figure (Seen Here) and this year got the honor of speaking with them again about their latest project.
Check out these amazing images below and be sure to check out our featured article from this years K2SO Model Here..
We really enjoyed the expansion of the game area, huge thanks to the South Bay Button Mashers to getting retro consoles set up everywhere so we can take a break from walking the floor and allow us to escape with nostalgia. Also in this area were pinball machines, and some arcade cabinets all set to Free-Play. Also in this room a stage was set up with Rock Band if you wanted to get up and rock out for everyone. That part was a blast and a treat to take a break in here.
Overall, SVCC was a lot better organized compared to last year. Panels and crowd control seem to be well thought out and the expansion into the park for food truck options and such was an amazing idea. For our experience there was one mishap about a free raffle with a local Toy Company from Santa Rosa, however that situation was resolved with another raffle later in a larger area as the previous one was in a confined area that quickly became a fire hazard due to the amount of people in one area. For the GameOctane side of things, there weren’t many gaming related companies there for us to report on. I really hope next year the Bay Area wakes up as some of the best games are made right here in the area and want to showcase some of their work. VR was impressive even from the advancement from last year. On a personal level seeing NASA and all of the tech booths was awesome to see and chat with and as always, love seeing all the different artists attending. Considering this is the only the second year SVCC has been around there was mass improvements to the overall feel and enjoyment. I can only expect more greatness next year and the years to come.
To keep an eye on the convention and learn how to get ready for next years con, make sure to follow, like and watch their home page for more information.