At every arcade, you will always find a shooting game. On the screen, you’ll move your reticle all over the screen and shoot every bad guy that you can. You may not spend all of your quarters trying to beat the game, but you’ll do everything you can to get the highest score possible. Wild Guns, which originally launched back in 1994, was one of these games. Wild Guns has been relaunched on several consoles in the past, and it is now available on the Nintendo Switch. But is it worth your time to go back to this shoot ’em up classic?
Wild Guns Reloaded is by no means a remaster. It still has it’s 16-bit charm and a retro soundtrack. The game is a steampunk western. Your character must jump and shoot enemy humans and robots on various stages. Each stage has 3 different parts, with a boss battle at the end of each part. The first 2 bosses are on a smaller scale compared to the final stage boss, which is typically an extremely large robot.
The game works pretty well on the Switch. You need 2 Joy Cons to control the reticle, main attack, jump, dash, and special ability. You can map the buttons to whatever you like on the Joy Con, but the starting control scheme is good enough. One of my main issues is the sensitivity of the reticle. I would have loved the chance to change the sensitivity and have it move faster. Or better yet, let us point the Joy Con at the screen to control the reticle.
The enemies move in specific patterns and it takes a couple stages to memorize them. Memorization occurs pretty quickly because you see the same enemies over and over again. Bosses have specific weak points, but the accuracy seems a bit off. In some of my boss battles, I needed the reticle a little above or to the side of the weak point to register a hit. This can be frustrating at times because of how difficult the game is. Be prepared to die…a lot.
When a game from 1994 becomes available for current consoles, then you need something to bring players back. Wild Guns Reloaded added a few new things for gamers to enjoy. Wild Guns Reloaded has 2 new characters, Doris and Bullet. Doris has a ground pound melee attack and uses grenades for a long range attack. Bullit uses a drone that will lock onto enemies. These new characters provide some variation to the gameplay and are welcome additions to the roster.
Besides characters, Wild Guns Reloaded has a few new levels and the addition of a 4 player co-op mode. I can’t stress enough how great the 4 player co-op is. The game is very difficult and tedious by yourself. But you can do some serious damage when you play with 4 players at once. By themselves, the individual characters have big weaknesses. And together, they can wreck the enemies and rack up big points.
Don’t expect Wild Guns to have updated graphics. While the new characters and stages are good, the game is still presented in glorious 16-bit. It’s Wild Guns Reloaded, not Remastered. Better yet, the game still has its wonderful retro soundtrack and sound effects.
Wild Guns Reloaded is a great pickup if you enjoy the original game. If you have never played, then it can be a frustrating experience, especially on single player. The new characters and stages are fun, but the game gets repetitive pretty quickly. It can be an enjoyable co-op experience if you don’t mind the repetitive gameplay aspects.
Note: GameOctane Editor Jason Germino received a code for the purpose of reviewing this game. Any code or product intended for reviews is distributed to the team to review and stream for our audience.
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Great New Characters
Enjoyable 4 Player Co-Op
Retro Look and Sound
Difficult Single Player
Non-Precise Hit Markers