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Super Cloudbuilt Review (XB1)

by on August 7, 2017
Release Date

July 25th, 2017


Double Eleven (Publisher)


Back in 2014, a platformer called Cloudbuilt arrived on PC.  Now, 3 years later, we have Super Cloudbuilt, which takes the original game and remasters it for a new audience.  I never had the chance to play the original Cloudbuilt, so I went into this review with an open mind.  I came away impressed with the platforming/free running gameplay and the massive level design.

In Super Cloudbuilt, you play Demi, a young soldier who wakes up in the empty shell of a ruined building, in the center of a strange new world.  The opening of the game reveals that you are having an out of body experience.  You see your physical body hooked up to machines, as well as signs of significant trauma.  In this new reality, you enter a variety of simulations that tasks you with leaping, running, and fighting.  Is this the future that is in store for Demi?  Or will you be able to escape this reality?  These questions are answered in a very cool narrative.  I personally enjoyed the story and Demi’s journey.  Of course, the story is nothing without some solid gameplay, and Super Cloudbuilt has that in spades.

I want you to imagine a platformer with freerunning.  You move fast, jump far, and wall run to meet your objectives.  Now add huge, massive levels to that gameplay.  If you can picture all that, then you have a great idea of what Super Cloudbuilt offers gamers.  The freerunning flows really well.  I admit that the default controls are a bit challenging to get used to.  The default settings put the jump and dash buttons in weird areas that I wasn’t used to.  Luckily, you have four different control schemes to choose from, so I was able to fix that problem instantly.  The movement is very quick, so it can be a little challenging to get to specific areas.  I don’t want you to think that is a bad thing.  In fact, it made me stop and think about my movements instead of going head on into danger without a plan, which is a good thing!

I found myself moving through the game was really entertaining, especially with the level design.  The walls and ground are floating above this massive abyss, which makes jumps a little more exhilarating.  There are multiple paths to take to reach your objectives.  You will go in all kinds of directions in order to reach your goal.  I found myself noticing different pathways while running around, and sometimes I would restart a checkpoint just to try a different path.  The checkpoints are an excellent addition to the game.  Not only do you have standard checkpoints to reach, but you can make your own throughout the game.  This is a fantastic cushion for gamers, especially for either new gamers or those who just want to explore without having to restart in a completely different area.

There is some combat in the game, but it wasn’t my favorite.  I just felt like using my speed and avoiding enemies and traps.  The gun was definitely useful in some situations and is needed to gain access to locked areas.  But for me, it was really fun just free running to my destination. Again, this is my personal preference and definitely not a knock on the game.

There are three modes to choose from: Story, Ranked and Rush.  Of course, the Story mode is great, so I definitely recommend that.  There are tons of leaderboards in Super Cloudbuilt, so the Ranked modes are perfect for those looking to get on the leaderboards and show off your skill.  Rush is exactly what you imagine – get from one end of the level to the other as quick as possible.  Rush can be extremely fun, especially if you use all the upgraded abilities of Demi.  You can move, jump, and dash at incredible speeds.  It’s really fun.

I do want to point out something that stood out to me, which is the beautiful cell shaded artwork.  The game is so much fun to run through, and there were times I had to stop and just enjoy the art design.  I think it fits the game very well and fits the fact that Demi is running simulations, which doesn’t necessarily need to be realistic.  The sound quality is also really nice.

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Super Cloudbuilt is a very fun and beautiful platformer.  The gameplay is really fun and gamers will no doubt enjoy the massive levels and multiple paths you can take while free running to your destination.  There are little things like personal checkpoints and different control schemes that make this accessible to all kinds of gamers.

Super Cloudbuilt is available on PC, Playstation 4, and Xbox One for $19.99, a great price for the content you get.  Let us know what you think about it in the comments below!


Note: GameOctane Creator Jason Germino received a digital code for the purpose of reviewing this game. Any code or product intended for reviews is distributed to the team to review and stream for our audience.

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Fun and exhilarating gameplay
Good story
Beautiful art
Mechanics that encourage gamers to try multiple paths


Default controls are odd

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Bottom Line

Super Cloudbuilt is a very fun and beautiful platformer. The gameplay is really fun and gamers will no doubt enjoy the massive levels and multiple paths you can take while free running to your destination. There are little things like personal checkpoints and different control schemes that make this accessible to all kinds of gamers.

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