Sparklite – Review (PC)
Sparklite was one of those games, where the visuals just grabbed me. If you’ve been around myself or GameOctane, you’ll know that I am a sucker for the retro look and feel of games. Sparklite definitely checked off that box for me, but did the rest of the game?
Sparklite is a rogue-like, action-adventure game that has a combat style of the top-down Zelda games. The idea is to run throughout all of the five zones, hacking and slashing everything while gathering Sparklite to upgrade your character. The areas do randomly generate, so if you do (when you do) die you’ll have to re-explore the area and work your way to the area’s boss. Once you defeat the boss, you’ll unlock technology to solve the puzzle to get to the next area. The gameplay is fun and smooth, but it really doesn’t get any harder it seems. The game is also not too long as I went got to the 4th area in a three-hour live stream. Does it ruin the game? Absolutely not, though it felt a little repetitive, I was still enjoying it.
Throughout your quest you get to meet some fun characters, you have a robot sidekick, you’ll meet people and free them to assist you up in The Refuge. The Refuge is the hub you run around in before starting your trip below on Geodia. There are “merchants” who once unlocked will provide random powerups for you to grab and store for battles downstairs. Another fun area on The Refuge is the collectible bird area in the upper left. You’ll find these little birds throughout your travels and are tracked fairly well. Once you unlock them all, they will play a song for you!
Sparklite excels in visual and audio. The pixel look and different biomes are amazing. The colors are bright vivid, and even though the biomes are hostile, they are somewhat welcoming. The details in literally everything, the characters, the enemies, the plants and biomes, and especially the bosses. The bosses are animated well and have some great details. Fighting them though, it doesn’t take too long to learn the patterns to be able to take them down.
The story of Sparklite, isn’t too bad. You play Ada, a mechanic who is fairly badass. I really enjoyed her as a character, I do wish there was a bit more lore to explore around Geodia. As Ada, you must stop the Baron from mining the core to be able to create a new world, one in which he has all the power over. The story is simple, yet presenting enough danger to want to save Geodia.
Overall Sparklite is a fun rogue-like, yet feels like it’s missing a small piece to make it truly epic. Hardcore rogue-like fans will grow bored quickly, but newer rogue-like gamers may fall in love with Sparklite. I hope to see a sequel in the future!
Note: GameOctane received a digital code from the publisher for the purpose of reviewing this game. Any code or product intended for reviews is distributed to the team to review and stream for our audience.
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+ Gorgeous artwork
+ Fairly simple to follow along for new rogue-like gamers
+ Fun group of characters you meet
- Difficulty doesn't ramp up
- Upgrades don't feel like true upgrades to your character
- Hardcore rogue-like fans may get bored quickly