Space Pirates and Zombies 2 – Review
Space Pirates and Zombies 2 takes what the original SPAZ did and makes it better. You get to become your own captain in space where you can build your own massive ships and create a name for your self in any way you chose. This game really does reward you, or punish you, with your actions. You bite yet? Good! (Bite…like a zombie 😀 )
I was super nervous before playing this game, I completely forgot most of what the original SPAZ was about. Luckily SPAZ 2 had a great, non-boring tutorial. It really helped to explain what is actually possible in SPAZ 2, not just show you what you are supposed to do. This game will really allow you to do anything. You want to be a hero, defeating bandits and stopping the zombie outbreak? Let’s do that. Do you want to be a force to be reckoned with, taking no shit from anyone? Yeah, we can do that too. You can play in any way you can think of. Which is great because space is wide open and with 200 other AI captains with their own personality, things get a bit…messy.
Once you get your level high enough more options unlock for you, join a faction, addon to your ship, create your own faction etc. But along this trek to level up, you need to boost your ship up. You’ll need resources, manpower, and allies. There are three types of resources; Rez, Goons, and Data. Rez is mined from asteroids and used to build ships and technology. Goons are crew members that can repair your ship. Data is rewarded and can but used to upgrade your ship. All resources can be harvested or they can be taken. Fight other ships and take whats left, seems to be the best plan. Just be careful which bear you poke, sometimes to bears have friends. They won’t like you too much if you pick on their buddy.
The ship customizations are legit. It’s basically space Legos. You gather pieces or buy them. They range from cores, weapons, engines, cones, etc. Now your level directly affects how many cores you can have on your ship, the more cores, the more power, and the more your ship can expand, the more it expands the better your ship is. Easy concept right? Right. At the beginning of your journey, you probably won’t worry too much about how your ship looks, because when you piece it together…It will look like my 2 and a half year old built your ship, nothing will match. Once you get going and get some income coming you can focus on making it look more visually pleasing.
The gameplay is very detailed when it comes to your ship. How fast you go will affect your resources. You have to make sure you’re healed up as you can get attacked at any time. Make sure your satellite ships are stocked up for added protection in fights. These are just some of the things you need to manage throughout your travels. It’s not overwhelming though, it felt like just enough “busy” work while in between flying missions.
The graphics overall were decent. I really enjoyed the details of each ships part and how no ship really looked the same. Most of the time while playing you are looking at a top-down map of the map. This really isn’t mind-blowing, but it really doesn’t need to be. The details you get from the top down map is enough to make some key decisions, how strong the enemies are, where the battles are, what type of ships they are, and what resources are available and how much is available at that node.
Unfortunately, I do not have a VR headset to test that aspect of it out but I bet it would be a blast. While in combat you can use right click to zoom in to pinpoint your shots a little better. Overall the graphics were welcomed. I had no issues with any of it, and it was smooth, no popping in and out of view on my end.
The story is somewhat simple after humanity finds element 126, it helped us to be able to explore the galaxy. But of course, it comes with a price. There is a plague of what are basically space zombies that your mission is to eradicate all forms of it. You have some interesting Crew members, a deranged doctor/scientist type, a militant, type, and the female captain. I will have to say. The female captain is very well written. Probably one of the best written female captain dialog I’ve seen/heard. Without ruining much of the story, just know that while you are allowed to play however you want the story behind the scenes is still very much there and a large part of building the characters.
I personally feel the replay value is there to continue on with the story and continue your dominance. It’s enough to drive you to complete this game. Once completed, it may take a dedicated strategist to play through again. To see if you finish faster, whats the best way to gather these resources. I know people like that are out there. I had people in our live stream explaining things and you can tell how much they loved the game.
Space Pirates and Zombies 2 is a great sequel to the original, building on what made it successful in the first place. Fans of the first SPAZ or those interested in a space shooter, I would definitely recommend checking this one out.
Note: GameOctane Editor Jason Germino was given a code for review purposes. Any code or product given to GameOctane that is intended for reviews is distributed to the team to review and stream for our audience.
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+ Awesome ship customization
+ Fun strategic space shooter
+ Game can suck you in for hours at a time
+ Lore is deep and fulfilling
+ Play style depends on you
- Newcomers to the genre may not accept the game for what it is
- No real manual, pay attention to the tutorial