Remothered: Broken Porcelain – Review (PC)
For those of you who know me or at least followed GameOctane for a bit. You know I absolutely do not play horror games. When I do, I do it for all of you. Once a year I suck it up and take one for the team. Of course, it’s during October, what better month to play some crap-your-pants scary games? Well along came Remothered: Broken Porcelain, and it pretty much broke me.
I really didn’t know what to expect from Remothered: Broken Porcelain. I never played the previous one, Remothered: Tormented Fathers, so I wasn’t too sure what I was getting myself into. To be honest, I am still not sure.
The game starts off with a recap of what happened in Remothered: Tormented Fathers, and holy crap. This game has a twisted hellish story, and there were a lot of “WTFs” dropped on my Twitch stream. It interweaves corruption, demons, nuns, and a mysterious fire. I’m sure this was all explained in Tormented Fathers, but starting at Broken Porcelain, I was shocked and a bit overwhelmed already.
The gameplay of Remothered: Broken Porcelain was kind of a mess for me to play. Though I did get used to it, even on a mouse and keyboard I was having a hard time selecting objects and picking different objects. There was also no tutorial on how inventory worked or crafting, which was super frustrating. It took me a while to realize that I could only hold three items when I noticed that I left a trail of goodies around my path. Once I was able to craft some items, I really didn’t know what I could do with them. The items you create can stun or distract someone that’s chasing you to hopefully allow you to escape.
I personally had some major issues with some of the gameplay, meaning some things just didn’t make sense. It did make for a good jump scare and such, but let me give you an example. I’ll try to make this as spoiler-free as possible. Doing some very light sneaking around will get you caught very easily. But I am able to make a phone call just maybe 10 or so feet behind them? Little things like that kind of ruined the experience for me. If you’re looking for more of a jump scare type game, it does have a few forced jump scare parts, though somewhat predictable.
The story felt all over the place. Things just happened without any explanation. I will give the benefit of the doubt to not playing the first game, but there wasn’t a lot that made sense and some themes, such as homosexuality, just seemed to be thrown in to be there. Again, I may be missing a theme or a connection to the first game, so fans of the first may be able to dive right into Remothered: Broken Porcelain and take off running.
The atmosphere in the game however is great and pretty damn spooky. Being in a fairly empty hotel and seemingly in the middle of nowhere, makes for a good scare. The voice acting and characters are also pretty good. They are distinguishable and relatable to a point. I mean it is a horror game and I don’t want to spoil things for people that may play.
At the end of the fright, Remothered: Broken Porcelain is probably a must-play for fans of Remothered: Tormented Fathers, but newcomers may not want to jump in at this game if you’re looking for the full story. If you are though however are looking for a quick thrill and not too worried about some gameplay issues, Remothered: Broken Porcelain could be something to take a stab at.
Note: GameOctane received a digital code from the publisher for the purpose of reviewing this game. Any code or product intended for reviews is distributed to the team to review and stream for our audience.
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+ Decent jump scares
+ Very good atmosphere
+ Voice acting is pretty good
- Story can be all over the place, with themes forced in
- Gameplay suffers at some times the simplest functions and sometimes just doesn't make sense
- After a while, the game was more of a chore to play.