It’s a curious decision to remaster Red Faction Guerilla. If anything, I figured it would be a great candidate for Backwards Compatibility, not a full remaster. But here we are! THQ Nordic released a re-MARS-tered version this week (get it?), so is it worth it heading back to Mars almost 10 years after the original released?
Red Faction Guerilla takes place years after the original Red Faction game. In Guerilla, you play Mason, a demolition expert who heads to Mars to work with his brother. Unfortunately, he finds an oppressive group called the Earth Defense Force have taken over. After his brother is tragically killed, it is up to you to rebel and take down the Earth Defense Force for good.
Red Faction was unique because Mason could show off his demolition skills and blow up everything in his path. EDF buildings can topple over with the swing of your hammer or with demo charges. Walls and barriers break with ease. EDF vehicles can be destroyed in very satisfying ways. This is by far the best part of the game and looks great in this remastered version.
You have the freedom to explore Mars and take out the EDF in many different ways. The massive open world has six areas to explore and liberate. Liberating these areas is based on weakening the EDF’s control. The map will indicate story missions and important installations that will weaken control. You will also be alerted to EDF attacks on rebel bases. Protecting the people may inspire them to join the cause and provide more support to the cause. While the missions are a bit limited, the open world gives you plenty of places to explore.
Unfortunately, the gameplay mechanics have not aged well. Driving and shooting can be a downright chore. I immediately had to change the sensitivity on my joystick to help with the aiming and camera movement. Even then, it is pretty difficult to get precise shots on the enemy. It’s unfortunate because of the number of enemies that come for you as you liberate areas. If you are demolishing an EDF area, then they will come for you in waves until you escape. The driving is equally poor and you will find yourself running into walls frequently. You need to shoot and drive frequently, so the poor mechanics is a shame.
Luckily, the remaster shines in the graphics department. It is a vast improvement over the original game. The character models have nice details in the face and clothing. The buildings have great details. The overall look of the game feels a little washed, but I think that is because of the color palate. Mars is pretty drab, so you can’t expect colors to significantly pop in this game. The soundtrack and voice acting are fine.
I also want to mention that there have been some reported bugs and crashes in the remastered version. I personally didn’t find any crashes, but I did experience some clipping issues and areas where I would get stuck. Hopefully, future patches will relieve some of the bugs.
Red Faction Guerilla Re-Mars-tered feels like a fresh coat of paint instead of a true remaster. While the game looks great graphically but is poor mechanically. The demolition and open world fantastic parts of the game, and are overshadowed by poor shooting and driving mechanics. It can be fun in short bursts, but I can’t recommend Red Faction as it stands.
Note: GameOctane editor Jason Germino received a digital code from the publisher for the purpose of reviewing this game. Any code or product intended for reviews is distributed to the team to review and stream for our audience.
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Nice detailed graphics
Open world demolition
Poor shooting and driving mechanics