This is a preview of the game Everspace from Rockfish Games. Though it is playable and can be purchased directly from their site here (For PC), or through the Xbox Live store here, please remember that the game has not been officially released and can change dramatically which each update. I also recorded some footage of me playing (terribly) and explaining some of the UI and skill trees, that will be posted below. With that being said…Lets move on!
Everspace was successfully funded on Kickstarter on September 10, 2015. They boasted, “A single-player 3D space shooter with rogue-like elements and non-linear storytelling from the creators of the “Galaxy on Fire” series.” (Directly from the campaign). But did it get there?
Fans of rogue like games are everywhere. This genre has exploded since the Binding of Issac phenom dropped a few years ago. But Everspace takes it to a whole different level. It has a decent story. Depth in the skills and ship upgrades. It also requires 3D skill instead of platforming or room clearing. It also allows you to play the way you want to play, not everyone is going to have the same experience each time. Some may want to take a militant approach and wipe every sector. Some may want to mine and trade their way across the galaxy. Either way, it’s going to be different each time you load up the game.
Now death in this game is somewhat rewarding, but damn expect to die…a lot. But when you die you get to use all of your credits you gained in your last run as well as your blueprints if you came across any. You can permanently upgrade your ship for all future runs. So if you’re continuously getting wrecked, like I was, maybe upgrade your armor or weapons first. Or if you want to run away more get better engines. Now what is slick about Everspace is that a lot of these upgrades are visible. Meaning you actually get to see these upgrades you’ve died over and over again to get. You can also craft on the go, if you have the materials and blueprints you can take the time to craft an item that just might save your ass. Such as a cloak if there are some powerful enemies ahead.
The game looks and sounds amazing, they did a really great job on it. The controls, for me were a bit tricky at first. I am not that great on a controller with flying but I eventually got better at them. You can tell from the preview video I made how over corrective I was, I may have been better with a mouse.
With all of this amazing features listed, remember that it is still in a ‘preview’ build. I did hit some bugs on the Xbox One. Some were just minor like visual bugs (Which I haven’t seen in the latest update. Others though actually locked the game up, and once I had to restart the Xbox itself. Again this isn’t the final representation of the game and the bugs were few and far between during my plays. If a game like this interests you I would definitely take a look at Everspace. See what it’s about. If you purchase it now all proceeds will go towards the development as it inches towards an official release. I most definitely wish Everspace and Rockfish Games the best of luck!