Growing up in the ’90s meant I watched a ton of Mighty Morphin Power Rangers. My mother, in her infinite wisdom, told me that I couldn’t watch cartoons because of the bad messages and slapstick violence. I know what your thinking and yes, it was a bit hypocritical to complain about cartoon violence but allow me to watch 5 teenagers with attitude beat down Rita Repulsa’s goons.
Despite the hypocrisy, I’m very thankful that I was able to grow up watching the Rangers. There was so much to love about the show. But my favorite part came when the Zords combined and saved the city from giant monsters. The show definitely gave me an appreciation for Mech fighting games. Who doesn’t love giant robots fighting each other? So when Override: Mech City Brawl came out, I knew I needed to try it. How was my experience? Well, it was very by the books.
Believe it or not, there is a story to be seen in the single-player campaign. An alien threat has arrived on Earth, and it will take a big mech to put it down. Your choice of mech will cause a tiny bit of variation in the story. But no matter who you pick, you will have waves of enemies and bosses to take down. The single player campaign can be fun in short spans, but I think the bread and butter of Override are the multiplayer modes.
There are a variety of multiplayer modes to choose from. Versus is your typical PVP style battle that can take place over a variety of different cities around the world. You have co-op modes as well. There is even a fascinating co-op mode where you can control different parts of the mech. This can go two different ways. Either you channel your inner Power Rangers and Voltron and work together, or you hilariously fail as each of you mash buttons and flail around. Either way, it is pretty entertaining.
The combat itself is very straightforward. Buttons are mapped to different parts of the mech, so you will have individual buttons to control the arms and the legs. There are item pickups that can turn the tide in a match. The matches can be pretty slow and methodical. It takes time to coordinate your punches and kicks, as well as your special attacks. The game really plays out like a Megazord battle in Power Rangers. The action is slow, but there is a lot of damage to be done in the 3D model cities.
Even though you are fighting in these large cities, it feels empty on the battlefield. Sure, the buildings topple and crumble with the greatest of ease. But there doesn’t seem to be any real-world action that you might expect. I would love to have seen cars driving on the street. It would be fun to grab them and throw at your enemies. Or even see a military presence that you need to avoid or work with. You can see the destruction, but it feels empty.
If you are someone who likes unlocking skins, then Override is right up your alley. You can unlock skins for the 12 mechs as you play the game. You can change accessories as well. If you don’t care about skins, then these unlock might not be very exciting. DLC will bring some extra mechs as well.
Override plays well, but I just wish there was more. I think the multiplayer has a ton of potential and would love to see more game modes. A capture the flag mode would be a blast with the mechs. Or maybe some more objective based modes that you can play with friends. I think the potential is there, but the game feels lacking in long term objectives. Override will have a free trial from January 17th – 20th, and hopefully, an influx of players will give the game some new life.
Note: GameOctane editors received a digital code from the publisher for the purpose of reviewing this game. Any code or product intended for reviews is distributed to the team to review and stream for our audience.
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Fun mech designs and skins
A bit bare bones
Lack of detail with destructible environments