New Super Lucky’s Tale – Review (Switch)
Super Lucky’s Tale was released on PC and Xbox about two years ago and it wasn’t received all too well. It had a fixed camera and other issues gamers hated. I didn’t get a chance to play it and New Super Lucky’s Tale was my first spin with Lucky, and this is my tale.
New Super Lucky’s Tale puts you in the shoes of Lucky, a fox with some slick moves. You’ll be able to jump, tailspin, and burrow to solve puzzles and defeat enemies as you try to retrieve pages for the Book of Ages, all while fighting off the evil sorcerer Jinx who wants his hands on that book as well.
Every level is separate from the other levels with its own pages to collect. Every level is connected through a central hub with more pages and secrets to wander around or find, or even unlock wardrobes for Lucky. Within each level, there are four pages to get including trying to collect letters that spell out “LUCKY” The game does a great job mixing puzzles and platforming to challenge you in retrieving those pages. Now the premise works and is fun, but after being spoiled with Mario Odyessy with finding moons everywhere in a much larger area than collecting a small number of items in small areas, something just felt off. Not as a bad thing, please don’t take it that way. Maybe I feel spoiled with less loading screens and more gameplay. The gameplay was fun and has some great characters that you meet along the way, I just wanted to try to convey the comparison between New Super Lucky’s Tale and a more well-known platformer on the same system.
Controlling Lucky was enjoyable, from jumping and tail spinning enemies to that fun little burrowing move, everything was fun and smooth. The burrowing really helped open some puzzle options for the devs instead of just hitting switches everywhere. I would love to see Lucky in the future in hopefully another game. Also, some levels would switch to a 2D side view which would switch up gameplay and that was a real treat.
Storywise, it’s not too bad, it also has some fun humor within it as well. The “henchmen” of Jinx, are named “Kitty Litter”, which got a good laugh out of me. Without ruining too much, Lucky is off to help his sister protect the Book of Ages from Jinx and his Kitty Litter, but to be honest, that’s really all that’s there storywise.
I really enjoyed the visuals, it was bright and everything stood out. Lucky could be an up and coming mascot for Playful Studios. The worlds, though lacking in size had a decent amount of details within them. There were nooks and crannies you need to explore if you’re looking to snag that 100% completion if that’s the type of gamer you are.
In my opinion, since this is my first interaction with Lucky and this being the ‘fixed’ version, I am really glad Playful Studios re-released this game. It’s fun, cute, and somewhat challenging. It may not cater to the more experienced platform gamer, but I could easily see younger gamers really take to this game. If you’re the least bit interested, I’d definitely say give it a shot!
Note: GameOctane received a digital code from the publisher for the purpose of reviewing this game. Any code or product intended for reviews is distributed to the team to review and stream for our audience.
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+ Fun and challenging
+ Great for younger gamers
+ Controls well and animations are smooth
+ Costume customizations
- Loading between smaller worlds instead of larger open worlds
- The same number of collectibles in every map get mundane