Jurassic World Evolution – Review (PC)
Jurassic World Evolution…
Jurassic World Evolution places players in charge of operations on the legendary Isla Nublar and the surrounding islands of the Muertes Archipelago. In charge of its destiny, players can construct attractions, containment and research facilities as they build their own Jurassic World. They can bio-engineer new dinosaur species that think, feel and react intelligently to the world around them, and can choose to control the big picture with deep, accessible management options or go hands-on to confront challenges on the ground or in the air in action-based gameplay. Every choice leads to a different path and spectacular challenges arise when “life finds a way.”
The overall gameplay of Jurassic World Evolution (JWE) was very well thought out and executed nicely. Not only are you given the ability to play with the more classic over the top view like most theme park simulation games, you are also given the ability to jump into a first person and third person view to drive your jeeps that belong to your maintenance crew but also the ability to take to the skies in a helicopter to handle the higher risk tasks like putting to sleep a dinosaur on the loose.
Using your Ranger Stations, you can send out a crew to do the work for you or hop in the jeep yourself and drive it to where you want to go and take care of things yourself. From the Ranger Stations, you can do things like heal dinosaurs or refill your feeding stations placed throughout the enclosures. ACU Centers (Asset Containment Unit) is where you can send off or fly the helicopter yourself to transport and tranquilize dinosaurs that either need to be moved, have died, or have gotten out of their enclosure and are eating your park guests.
Like most simulation games there are various other buildings and experiences to build. This can range from Park Hotels to manage your guests, to food stands, merchandise stores, and even an innovation center. Other buildings that can be placed are Expedition Centers where you can research fossils to be collected for DNA or turn in for cash. Fossils are used to be able to create Dinosaurs to be released into your park. DNA can be tweaked or modified to change behavior, life expectancy, and more.
One tip I could give to anyone with this game, is that once you start unlocking islands, I found out that you can collect DNA on one island and redeem it for money that will help as each island has its own finances. I used my multi-million dollar revenue island to help build up my other islands.
The graphics themselves were very well done. I don’t have a very high end PC and they still ran very smooth. The attention to detail with weather effects look amazing. I could only imagine what everything would look like turned up to max. Watching the dinosaurs fight each other or attack their guests looks a bit robotic at time, however I could easily see that as a trade off to focus the fine detail in other places which I think they did a great job on.
Story and Replay Value…
The story line is pretty simple. Your end goal is to obtain a 5 star rating at each park. The game starts you on one main island with the opportunity to progress and build on other islands later. Outside of that, there is not much to it which is why I thought they maybe could have done better with the story-line. Yes, they have cameos from celebrities like Jeff Goldblum, however they are really just there for some cheesy one liners that reference the previous movies here and there.
With replay value, I feel that it depends on the type of gamer you are. If you are the 100% competition type gamer, or the rise and grind, you can probably get it done pretty quick with not much of a need or want to come back to it. However, if you are a casual gamer like myself, I could see the replay value on it lasting quite a while as there is a lot to go through and complete and research.
Beautiful graphics and weather physics
Unique ways to explore and build however you see fit
Repetition of some activities gets boring pretty quick