Heavy Narrative-Driven GRIS Announced
This game looks damn gorgeous. I really can’t say much more about it besides it being a game of exploration to find herself after dealing with a painful experience. I love seeing these type of games hitting the scene, it shows that gaming is much more than just killing things.
Nomada Studio and Devolver Digital have announced GRIS, a serene and evocative narrative experience, for Nintendo Switch and PC later this year. Free of danger, frustration or death, players will explore a meticulously designed world brought to life with delicate art, detailed animation, and an elegant original score. Through the game light puzzles, platforming sequences, and optional skill-based challenges will reveal themselves as more of Gris’s world becomes accessible.
GRIS is a hopeful young girl lost in her own world dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality. As the story unfolds, Gris will grow emotionally and see her world in a different way, revealing new paths to explore using her new abilities.
Based in Barcelona, Nomada Studio is composed of experienced developers and artists outside of video games with disciplines in illustration, painting, and graphic design. Featuring art from noted artist Conrad Roset and the music of Berlinist, GRIS is their debut title as a team.