Desperados III – Review (PC)
To be perfectly honest, I haven’t played a previous Desperados game before this one and damn am I missing out. It’s one thing to have The Eagles ‘Desperados’ stuck in my head just getting the loading screen up and running, but once I got into the game…It was, well let me explain.
First off, usually, when I do a review I start off with a little experience and describe the gameplay. I’m going to shift some gears and give a huge shout out to the whole art and voice team. This game is gorgeous, sounded amazing, and really set the theme of the whole game. Even with the style of this game (which I will get into more detail later), it fits so damn well. The natural barriers of the levels feel so good. There are not any “invisible” walls you see that ruins the immersion. Everything felt “western” and authentic. A mega high-five to those teams! Ok, enough about how awesome this game looks, but how does it feel?
In short, it almost feels like a top-down western Batman. You’re doing a lot of sneaking around, avoiding enemies, and there are a bunch of little things placed about that can help you complete that level. For example, there was a group of three bandits casually chatting in an area I was working through. I was able to sneak around to a little plateau above them, interact with a boulder, and crushed all three of them at once!
Though there are defined objectives in each area, there is absolutely more than one way of completing them. This is absolutely awesome. It opens up creativity and doesn’t make you feel like you’re set on rails through-out each level. You can be as loud and as rowdy as you wish, but you will greatly benefit from being as sneaky as you possibly can. If you get noticed, things get crazy in a hurry. Everyone goes on high alert, and if you look at your map, you can see the alert area. You will also see in the alert area how many enemies can be summoned when the alert goes off. It’s really good to know where they will be coming from. They also don’t leave, they will continue patrol until you take care of them or the mission ends.
The characters are fantastic and have some depth to them. They all have their own strengths and weaknesses that work so well with each other. This goes back to what I said about being able to solve different areas in your own different way. I really don’t want to ruin the great story but the characters range from dual pistols to sniper, to melee, and my favorite, a woman who can turn on the charm and take their attention off of another character. Even in what seems to be impossible situations try using a different skill from a different character and you may find a much better way than you originally thought of.
Desperados III was an absolute joy to play. The hype is well warranted and if you are the least bit interested, grab it. Gamers that aren’t too keen on a lot of stealth or sneaking around may not enjoy it as much.
Note: GameOctane received a digital code from the publisher for the purpose of reviewing this game. Any code or product intended for reviews is distributed to the team to review and stream for our audience.
Check us out at Opencritic!
+ Artwork, environments, and voice acting is great
+ Great story
+ Some freedom to play as you choose, no wrong way to play
- I had some issues getting characters to directly run out side instead of being stopped by the door.