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Colony Ship – PC (Early Access Preview)

by on May 24, 2021
 

Colony Ship – PC (Early Access Preview)

For some reason this year, 2021, has got me on a sci-fi kick. I’ve been rewatching Star Wars, finished The Expanse, started Stargate SG-1 again, hell even working on TTRPG stories based in the Starship Troopers world. So when I was given the opportunity to take a look at Colony Ship, I most definitely jumped at it. And I am damn glad I did.

Colony Ship’s amazing story is based on Robert A. Heinlein’s ‘Orphans of the Sky’, Heinlein also wrote Starship Troopers if that name rings a bell. Though exciting, the story isn’t a happy “were recolonizing a planet to save our species”. The year is 2754 and you’re on a massive freighter that left Earth named “Starfarer”. Starfarer is on its way to Proxima Centauri, a promising alien world that can host life. You never got to see Earth, never seen the oceans, or blue sky. You were born on Starfarer and with the length of the journey, you will also die on it. This makes for a really fantastic setting where most of what you do will affect not only yourself but also the future of this ship and getting it to Proxima Centauri.

Gameplay-wise, it is what you would expect an RPG like this. 3/4 view,  and able to go almost everywhere. There are a ton of places to check out. There are armor shops, weapon shops, bars, cybernetic enhancement shops, and most of these places have fantastic characters to chat with and quests to do. Some of these characters will question your morality, with their own, and everyone is thinking their ideas are the best way to run the ship. It all depends on how you want to play your character, Colony Ship really does make you feel like you’re on that ship shaping the future of it.

Speaking of your character, this is one of the hardest parts for me, building one. No, it’s not difficult to build a character in Colony Ship, but for me, it is sometimes difficult to build a specialized character as I want to be able to do everything. But why is that important to make a specialized character? Because this came is difficult, it’s not impossible, just difficult. It took me three different character builds to be able to start completing quests. What was a huge help, was having the option to pick up companions throughout the story.

Another huge help is the community Colony Ship has on Steam. There were so many posts about tips and even a whole thread on how people built their characters. It allowed me to see what was successful and try to make it my own.

One of the things that didn’t help, is how it felt like you were constantly up against failure. Even what seemed to be a simple battle, three frogs, my team of three would get obliterated. Quicksave will be your friend…the best of friends. Colony Ship isn’t a game you can brute force your way through casually. Though some have found builds to play solo, I am not one of those gamers. I had to resort to things like grenades against the frogs to get the jump on them. Which seemed really extreme just to get through three frogs.

Lastly, I can’t forget praise to the art team. Damn is this game beautiful. The layout and the details of the areas are very impressive and fit the theme perfectly. I really can’t wait to see where this game goes and the new areas you’ll get to visit. I was very much in awe of how this game looked. Mad props to the art team!

Once you understand how combat works and how difficult it is, Colony Ship really opens up to a VERY promising Early Access game. Again the artwork is absolutely fantastic. The story is exciting and really brings you in and makes you want to keep playing, even when you lose a battle 10 times in a row. I do wish there was a difficulty level to make it a little easier, just for the sake of enjoying the story. Either way, keep an eye out on Colony Ship currently in Early Access on Steam!


Note: GameOctane received a digital code from the publisher for the purpose of reviewing this game. Any code or product intended for reviews is distributed to the team to review and stream for our audience.

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