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Cloudpunk – Review (Xbox One)

by on April 1, 2021
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Release Date

October 15, 2020

Developer

ION LANDS

 

Cloudpunk – Review (Xbox One)

Cloudpunk was one of those games that just grabbed me visually. It had one of those futuristic voxel looks and set in a cyberpunk-like era. It really just intrigued me. It wasn’t until I learned more about the game, and even got my hands on it to realize there’s much more beneath the surface. Excuse the pun, but it wasn’t that bad of a ride.

In Cloudpunk you play Raina, a delivery driver for a “legal” courier company, Cloudpunk. Coming from the country, Raina looks to make her stay in the city of Nivalis. I can’t forget to mention Camus. Camus is her loyal companion pup whose AI has been inserted into your HOVA (hovercar). This makes for some fantastic dialogue between Raina, and her car…I mean dog companion as you drive around the city. One of her other goals, besides living in the city, is to make enough money to purchase another dog frame for Camus. It gave a little bit more motivation for me as a player to keep pushing on to get Camus a dog frame and out of a car.

The gameplay of Cloudpunk is fairly simple. A person, named Control, contacts you and tells you where to go to pick up and deliver packages around Nivalis. You’re not told what the packages are and it’s better off that way. It doesn’t take too long before you start getting into moral dilemmas and your choices will affect how characters will react to you, and there are some decent characters that are fun to get to know and build the whole experience in Nivalis. Though after a bit, it did get a little repetitive, luckily the conversations helped break the cycle.

Another aspect of Cloudpunk is the exploration. When you get to an area for delivery, check EVERYWHERE. You can find items and even get side quests to get more money. More money means you can decorate your apartment a bit, or even boost up your car with more speed and more armor. Which will help to traverse around Nivalis.

Visually, the voxel look of Cloudpunk was fantastic. It really helped set the tone of the game and was, for me, visually pleasing. During our stream, a few people popped in and said, “Woah, what’s this?” I think it may have been a mix of that other game “Cyberpunk” just releasing and maybe they assumed I was playing that. But they all quickly were intrigued by the idea of traveling around this voxel city and allowing the story to build around you and your actions.

Cloudpunk was a fun voxel-like exploring, delivery game. The graphics fit perfectly and didn’t feel like a gimmick. Though feeling repetitive at times, there were side quests, conversations, and collectibles that helped the “drive”.



Note: GameOctane received a digital code from the publisher for the purpose of reviewing this game. Any code or product intended for reviews is distributed to the team to review and stream for our audience.

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Positives

+ Fun, gorgeous voxel graphics
+ Fun dialog and story
+ Collectables help drive you to play more

Negatives

- Sometimes repetitive

Editor Rating
 
Gameplay
B-

 
Graphics
B+

 
Story
B-

 
Replay Value
B-

Total Score
B

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Bottom Line
 

Cloudpunk was a fun voxel-like exploring, delivery game. The graphics fit perfectly and didn't feel like a gimmick. Though feeling repetitive at times, there were side quests, conversations, and collectibles that helped the "drive".

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